Fabricant inconnu

japn64

| Home | Click for large size. Technical Specs CPU : MIPS 64-bit RISC CPU (customized R4000 series) Clock Speed : 93.75 MHz Co-processor : 64-bit RISC processor running at 62.5 MHz RCP SP (Sound and Graphics Processor) and DP ( Pixel Drawing Processor) Graphics processing functions : Z-Buffering, Anti-aliasing, eliminates jagged lines and edges, mostly in low res. Realistic texture-mapping. Alpha Channel effects\Fog, Transparency, etc. Ray-Tracing/sophisticated form of light tracing ability. Gouraud shading, (Featuring: Tri-Linear filtered mip-map interpolation, Perspective correction, Environment mapping). Memory : Rambus D-RAM 36 Mbits Transfer Speed : Maximum transfer speed 4, 500 M bits/sec. running at 500Mhz. Polygon draw rate : 150, 000pps with all effects @ 60fps Resolution : 256 X 224 - 640 X 480 dots with flicker free interlace mode support Color : Maximum: 16.8 million colors, 32-Bit RGBA Pixel Color Frames Buffer Support 21-Bit color video output 16.8 million colors available 32, 000 colors on screen at once Output : RF, Stereo A/V, S-Video, HDTV, NTSC/PAL Digital sound : 16-bit Number of voices : ADPCM: 16-24 channels w/pitch-shifting PCM: 100 channels possible, take 1% of CPU each Sampling frequency : 44.1KHz or 48KHz (selectable) Benchmark performance : Main CPU clocked at 125 MIPS (millions of instructions per second) Graphics Co-Processor clocked at 100+ MFLOPS (millions of floating point operations per second) 100, 000 polygons per second, with all hardware graphic features turned on. Controller : Input for four controllers Analog/Digital Total of nine buttons Dimensions : 10.23" wide x 7.48" deep x 2.87" high Weight : 2.42 pounds System Notes/History None at this time. Related Links N64 Gamepics N64 Scans Photo contributed by Aaron Mims .

platformGen. 0