Fabricant inconnu
Namco System 10
HARDWARE DESCRIPTION | Main CPU : R3000A 32 bit RISC processor, Operating performance - 30 MIPS, Instruction Cache - 4KB | OSC : 53.693175MHz and 101.4912MHz | BUS : 132 MB/sec. | OS ROM : 512 Kilobytes | Additional Sound Chips : Playstation SPU, 24 Channels, 44.1KHz sample rate, PCM audio source, Digital effects include: Envelope, Looping, Digital Reverb, Load up to 512K of sampled waveforms, Supports MIDI Instruments. | Main RAM: 2 Megabytes | Video RAM: 2 Megabyte | Sound RAM : 512 Kilobytes | Graphical Processor : 360, 000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4, 000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling) | Sprite Effects : Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll | Resolution : 256x224 - 740x480 | Colours : 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables) | Other Features : custom geometry engine, custom polygon engine, MJPEG decoder | Roms : Roms and some CD/DVD Based (Drum Master) | PCB : | Picture | This hardware is based on | Sony PlayStation