Fabricant inconnu

PGM

HARDWARE DESCRIPTION | CPU : 68000 @ 20 MHz | Sound CPU : Z80 | Sound Chip : ICS2115 32 Channel PCM | Protection : ARM asic cpu with internal code (on most later games) | Hardware Features : 1 scrolling 8x8 tiles 4bpp scrolling tilemap, 32x32 tiles 5bpp scrolling tilemap with linescroll, arbitrary size 5bpp sprites, zoom and shrink capabilities. | Notes : PGM, short for PolyGameMaster, was developed by IGS to go head to head against the neogeo. | The later Cave games use a single board system instead of the cartridge system, and use a custom bios. | Emulators : | MAME | - | Nebula

hardwareGen. 0