Fabricant inconnu
SAMMY ATOMISWAVE
HARDWARE DESCRIPTION | CPU : Hitachi SH-4 32-bit RISC CPU (200 MHz 360 MIPS / 1.4 GFLOPS) | Graphic Engine : PowerVR 2 (PVR2DC) | Sound Engine : ARM7 Yamaha AICA 45 MHZ (with internal 32-bit RISC CPU, 64 channel ADPCM) | Main Ram : 32 megs | Main Memory : 16 MByte | Graphic Memory : 16 MByte | Sound Memory : 8 MByte | Media : ROM Board | Simultaneous Number of Colors : Approx. 16, 770, 000 (24bits) | Polygons : 2.5 Million polys/sec | Rendering Speed : 500 M pixel/sec | Additional Features : Bump Mapping, Fog, Alpha-Bending (transparency), Mip Mapping (polygon-texture auto switch), Tri-Linear Filtering, Anti-Aliasing, Environment Mapping, and Specular Effect. | Network : It is possible to connect the systems on the network using both 56K modem or broadband connection using the AW-Net. | Notes : This is a standard dreamcast type spec, so has less power than the Sega Naomi. | Inputs : Supports various types of input such as joystick, light guns, and track balls via a common interface. | Flyers : | System Flyer | This hardware is based on | Sega Dreamcast