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Sega Shooting Zone

HARDWARE DESCRIPTION | CPU : Z-80B @ 8MHz | ROM : 32K for code + up to 4 x 32/64K for banks | RAM : 16K | Video RAM : 64K (2 banks of 16K for each VDP) | VDP : 315-5124 (The 315-5124 is a TMS9928 VDP combined with a SN76489 sound chip!) | Colors : 64 (32 for each VDP. Each VDP picks its pallete from a possible 64 colors) | Resolution : 256 x 192 | Screen Scroll : X, Y, partial | Audio : 6 tone channels and 2 noise channels | Characters : 8 x 8 (448 definitions per VDP) | Sprites : 8x8, 8x16, 16x16 (up to 128 on screen at a time) | Notes : This board is based on the Sega Master System home console hardware with 5 slots, similar to the Megatech, it has an 50 Pin Edge Connector, but it has smaller tracks then jamma. | Cabinet Notes : There were 2 versions, the first version was just a lightgun cabinet, and the second included a joystick, as seen above. | This hardware is based on | Sega Master System

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