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Sega Space Harrier

HARDWARE DESCRIPTION | Main CPU | : 2 x MC68000 @ 10 MHz | Sound CPU | : Z80 @ 4 MHz | Sound Chips | ; | 1st Configuration : YM2151 @ 4 MHz & SegaPCM @ 15.625 kHz | 2nd Configuration : YM2203 @ 4 MHz & SegaPCM @ 31.250 kHz | Video Resolution | : 320 x 224 | Board composition | : CPU board + Video board | Hardware Features | : 128 Sprites on screen at one time, 2 tile layers, 1 text layer, 1 sprite layer with hardware sprite zooming, 1 road layer, translucent shadows | Hardware/Software Notes | - There are small differences between the way these games use the hardware; | 1 : The rom encoding is different on Hang-On/Super Hang-on to Space Harrier/Enduro Racer | 2 : The road layers are different, Hang-On/Super Hang-on use v1.0 and Space Harrier/Enduro Racer use v1.1 | Emulators | : | MAME

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La machine et sa ludothèque