Civilization

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Le jeu

Sid Meier’s Civilization, released for DOS in 1991 by MicroProse, was a groundbreaking strategy game that let players build an empire to stand the test of time. Starting in 4000 BC with a single settler, players guided their civilization through centuries of development—founding cities, researching technologies, waging wars, and negotiating diplomacy—until reaching victory through conquest, space exploration, or cultural dominance. The game’s turn-based structure allowed for deep strategic thinking, balancing expansion, economy, and military power while reacting to rivals like the Romans, Egyptians, or Babylonians. Its “one more turn” addictiveness and open-ended sandbox design made every playthrough unique, fostering stories of triumphs and downfalls across history. Civilization not only revolutionized PC gaming but also laid the foundation for one of the most influential franchises in gaming history, defining the 4X genre—explore, expand, exploit, and exterminate. DOS

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Une fiche, plusieurs machines