1992

Cyber-Cop (Corporation)

1–1 playersCore Design

Informations de jeu

Fiche technique

Le jeu

There has been an off-and-on argument on our forums over the past few months over whether or not first-person shooters were viable on the Genesis. However you may feel about FPS games on 16-bit, you have to admit that games like Cyber-Cop (Corporation outside the U.S.) didn’t do much to endear people to the genre. Complex controls and brutal difficulty killed what was an excellent FPS/RPG hybrid on computers.

Avis des joueurs

La communauté en parle

Versions

Une fiche, plusieurs machines