1991
Dangerous Dave in the Haunted Mansion
Informations de jeu
Fiche technique
- Sortie
- 1991
- Région
- INT
Le jeu
Dangerous Dave in the Haunted Mansion (also known as Dangerous Dave 2 and under the Froggman title, Rooms of Doom) is a 1991 sequel of the computer game Dangerous Dave . It was created by John Romero, John Carmack, Adrian Carmack and Tom Hall. It was developed on the Shadow Knights engine with some extra code for smoother character movement. Also an auto-loading shotgun debuts in the game. Dangerous Dave in the Haunted Mansion Many of the features that debuted in this game were carried over to its sequels, Dangerous Dave's Risky Rescue and Dave Goes Nutz ! Dave’s mission is to rescue his brother Delbert, lost in the haunted mansion filled with lots of creatures. To do this, he needs to complete 8 levels, going through the door on each level. A shotgun can be used to fight such monsters as zombies, ghosts, slimes and others. Levels are packed with various traps and shiny diamonds. One of the things that make this game unique is that instead of just having a limited amount of ammunition, you have a shotgun and can shoot 8 bullets at any given time. However, you must wait in order for Dave to reload his gun. Another thing that sets the game apart is the ability to aim your gun in several angles (generally: up, down or straight ahead). In 1993 the game was re-released by the short lived publisher Froggman under the name Rooms of Doom. The game is identical, however the story now involves a character named Jake (Dave) entering a haunted mansion to save his friend Mikey (Delbert). This version was released on both 3½ inch and 5¼ inch floppy disks for DOS computers. Dangerous Dave in the Haunted Mansion was ported to cell phones in 2008. This version of the game was developed in Java.
Avis des joueurs
La communauté en parle
Versions
Une fiche, plusieurs machines
DOS
1991