1982
Demon Attack
Informations de jeu
Fiche technique
- Sortie
- 1982
- Région
- INT
Le jeu
Demon Attack is a fixed shooter video game created by Rob Fulop for the Atari 2600 and published by Imagic in 1982. The game involves the player controlling a laser cannon from the surface of a planet, shooting winged demons that fly down and attack the player in different sets of patterns. Fulop designed the game after leaving Atari, saying he was not properly reimbursed for his work on a port of Space Invaders . He co-founded the company Imagic in 1981 and began developing Demon Attack. Demon Attack (Atari 2600) It was the first game he developed that had a graphic artist, Michael Becker, who created eight-phase animations for the demons. On the games release in 1982, it received positive critical attention for its graphics and gameplay and became one of the best-selling Atari 2600 games, and the best-selling game developed by Imagic. Programmer Gary Kato created a port of Demon Attack for the Intellivision console which added a final boss mothership. The boss was similar in gameplay to the final boss in Phoenix (1980), a game Atari had exclusive console rights to. This led to Atari filing a suit against Imagic. A settlement was reached in January 1983, with Imagic being allowed to release Demon Attack for several video game consoles and home computers in the 1980s. Demon Attack is set on a surface of a planet, when strange winged creatures float above, threatening the player. They attack, leading the player to retaliate by shooting at them with a laser cannon. Matthew House of AllGame described the game as a fixed shooter. The players start with three lives, called bunkers in the game, which are displayed at the bottom of the screen. Each time the players are hit by enemy fire, they lose a bunker, and the game ends when all bunkers are depleted. The waves of enemies grow more complex as the game progresses, with wave five having enemies divide into two smaller enemies after being shot. Later waves feature enemies who will dive towards the laser cannon. The players can move left and right at the bottom of the screen to avoid enemies. The game offers different modes of play, including a Tracer Shot mode, which allows the player to guide lasers after they are shot. Two-player games can either be played competitively against each other or as a co-op mode. In the co-op mode, the two players alternate every four seconds on who controls moving and firing the ship's laser. In competitive mode, each player controls their own laser cannon at simultaneously with their own score and bunker count. If one player loses all their bunkers, the other player continues until all bunkers are lost. In the Intellivision version, the boss fight with the demon flagship named Pandemonium appears after three waves of enemies are defeated. It is destroyed by eroding its shield with lasers shots and aiming for a small rotating wheel of vulnerability.
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Versions
Une fiche, plusieurs machines
Atari2600
1982