Muppet-Go-Round
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Muppet-Go-Round Name: Muppet-Go-Round Company: Atari Model #: CX-5234 Programmer: Unknown Year: 1983 Released? No Notes: Muppet-Go-Round was released by CBS as Letter-Go-Round for the Atari 8-bit computers Muppet Go-Round (along with Astro Grover and Big Birds Hide and Seek) was part of Ataris planned childrens line of games for the Atari 5200. These titles would have utilized the 5200 Kids Controller, which was actually just a giant keypad that would have easy for children with small hands to use. However, while the 2600 childrens line was released (featuring completely different games), the 5200 games and controller never saw the light of day. The games were however eventually released by CBS on the Atari 8-bit computers, although some were slightly retooled. As you may have guessed, Muppet-Go-Round is an an education game aimed at kids involving some sort or rotating device (in this case a ferris wheel). Although the title suggests that the game would have characters from what we today would call the Muppets (Kermit, Miss. Piggy, Gonzo, etc.) it actually stars characters from Sesame Street instead. This is because at the time the game was made the Sesame Street characters were considered Muppets (specifically the Sesame Street Muppets) and the rights to the two groups hadn't been split up yet. Interestingly when the game was released on the Atari 8-Bit computers a year later it was renamed to Sesame Street Letter-Go-Round to emphasize that it starred the Sesame Street characters and not 'The Muppets'. Like Astro Grover , Muppet-Go-Round consists of a series of educational mini-games. Unlike the Atari 8-Bit version, the Atari 5200 prototype doesn't seem to have a menu for selecting the games. Instead the player must push a number (1-6) then push either 7, 8, or 9 to start the selected game. The 0 key is used to select the letters and the * and # keys are used to control the speed of the wheel (* is slow and # is fast). Upper Case Matching This game is selected with the 1 key. As the title suggests, this mini-game involves matching upper case letters. After selecting your character (Cookie Monster with the 7 key, Grover with the 8 key, or Barkley with the 9 key) you will see a large ferris wheel with a bunch of letters on it. The character you selected will scoot across the screen with a letter than you must match. Each character has their own mode of transportation: Cookie Monster is in a bathtub?!?, Grover is on a skateboard (sort of), and Barkley, being the boring dog he, just runs across the screen. After being presented with the letter you must stop the ferris wheel when the letter that matches the one presented is directly above it. While this isn't difficult for adults, it might be considered challenging for small children since there's an element of speed involved in the game that is lacking from other CCW developed kids games. After getting three correct answers a 'test your strength' style meter is constructed and all the Sesame Street characters come out to do some cheering. Lower Case Matching This game is selected with the 2 key. A mini-game is similar to the Upper Case Matching mini-game but, you guessed it, involves matching lower case letters. You're so smart... Mixed Case Matching This game is selected with the 3 key. In this mini-game you must match upper case to lower case letters and vice-versa. One Little Word This game is selected with the 4 key. Another spelling style mini-game. In this game you must match the letters that spell out the word listed below the ferris wheel. So for example if the word MAT was shown below the ferris wheel you would have to stop the wheel when the M, A, and T were above the word. Whats Missing? This game is selected with the 5 key. Similar to the One Little Word mini-game, here you must figure out which letter is missing from the word. So if the letters M _ Y were displayed you would have to stop the ferris wheel when the A was over the word. This one could be a bit tricky for youngsters who aren't up on their spelling yet as some of the words as bit tough. I got AGO at one point which is a word a smaller child is unlikely to know. Spell The Secret Word This game is selected with the 6 key. The last of the six mini-games, this one is the most difficult of them all (which isn't saying much). Here you must guess what the secret word is Hangman style. Since you only have six letters to choose from and infinite guesses, this isn't too hard, but it might give a younger child some trouble. There's also an interesting issue where perfectly acceptable words aren't accepted because they're not the secret word the computer is looking for (such as FIG instead of FIT). Then again, the most common word is the right answer, so this isn't likely to be a problem for kids. Muppet-Go-Round is an amusing educational game, and was all but finished before Atari canceled it (only missing sound and music). Since the 5200 was being touted as the Personal Arcade Machine (PAM was the 5200s code name), it was decided that there was no room for childrens titles on it. Why Atari ever considered making childrens games for the 5200 in the first place is anyones guess, but they may have simply decided to change strategies after seeing how the market was shaping up. All this work did not go to waste however as Muppet-Go-Round and the rest of the CCW developed titles were released on the Atari 8-bit computers by CBS. Atari 5200 Kids Controller Prototype picture #1 (courtesy of AGH) Atari 5200 Kids Controller Prototype picture #2 (courtesy of AGH) Version Cart Text Description ?/??/83 Muppet Go Round Missing Sound Return to 5200 Software
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