1989

The Revenge of Shinobi

1–1 playersFabricant inconnu

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Le jeu

The Revenge of Shinobi, released in Japan as The Super Shinobi, is a hack-and-slash action video game developed and published by Sega in 1989. It was the first Shinobi game developed for the Sega Genesis, and was later released on the coin-operated version of that console, the Mega-Tech. The Revenge of Shinobi (Sega Genesis) Alongside Shadow Dancer , the game is a sequel to Shinobi , and features an original score by Yuzo Koshiro. Taking place three years after the first game, the criminal organization Zeed from the original game has since reformed and has renamed itself 'Neo Zeed'. They decide to exact their revenge on the Oboro Ninja clan and Joe Musashi by killing his master and kidnapping Joe's bride, Naoko. Joe failed to reach the clan in time, but managed to learn about Neo Zeed's plot from his dying master. Joe decides to travel the world to get his revenge on Neo Zeed and save Naoko before it is too late. The game is a traditional side-scrolling platform game. The player controls Joe Musashi and must complete eight districts before the final confrontation with the head of Neo Zeed. Each district consists of three scenes, two of which are platforming levels and the third is a battle against a unique boss character. The directional pad moves Joe around while the A, B, and C buttons are used to perform ninjutsu techniques, attack, and jump, respectively. A key move in The Revenge of Shinobi is the somersault, which maximizes Joe's jumping height and enables him to throw eight shuriken at once in midair. Additionally, some stages consist of multiple layers, such as the first scene of the Military Base and the freeway in Area Code 818. Switching between layers is also done with the somersault move. Alongside his standard moves and attacks, Joe can perform four special ninjutsu techniques. Only one can be performed per life, unless a ninjutsu item was picked up, or the ninjutsu of Mijin was used. A variety of bonus crates can be found in each level, with some hidden in the scenery. These include simple power-ups such as extra shuriken or health packs, as well as special items to gain lives or additional ninjutsu attacks. Besides power-ups, some crates may contain time bombs: explosives that detonate when their fuse runs out or if Joe comes too close (though he can escape the blast radius if the player is quick enough). The game is divided into four difficulties. As the difficulty increases, more enemies appear per stage. On Hardest, Joe takes twice as much damage, and the number of starting lives decreases from 10 to 1. From the options menu, the player can also pick the number of starting shuriken from 0 to 90 (though a technique does exist that allows infinite shuriken). The game has two different endings, depending on whether Joe rescues his bride or not.

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