1996

Tomb Raider

1–1 playersFabricant inconnu

Informations de jeu

Fiche technique

Sortie
1996
Région
INT

Le jeu

Tomb Raider, titled Tomb Raiders in Japan, is an action-adventure video game developed by Core Design and published by Eidos Interactive. It was originally released in 1996 for MS-DOS, PlayStation and Sega Saturn. Tomb Raider was also released into the mobile gaming market for the Nokia N-Gage in 2003. The game was released for the PlayStation Network in North America in August 2009, and in Europe in August 2010. Tomb Raider follows the exploits of Lara Croft, an English female archaeologist in search of ancient treasures. Tomb Raider (DOS) The game was critically and commercially successful, selling over 7 million copies worldwide and earning a 91 aggregate score according to Metacritic and is considered widely influential, serving as a template for many 3D action-adventure games that would follow. On 6 December 2010, a reboot of the game under the same title, was announced by Redwood City-based developing team Crystal Dynamics. In Tomb Raider, the player controls the female archaeologist Lara Croft, in search for the three mysterious Scion artefacts across the world. The game is presented in third person perspective. Lara is always visible and the camera follows the action from behind or over her shoulder. The world she inhabits is fully drawn in three dimensions and characterised by its cubic nature. Ledges, walls and ceilings mostly sit at 90 degrees to each other, but sometimes feature sloping planes. The object of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artefacts. On the way, she must kill dangerous animals and creatures while collecting objects and solving puzzles. The emphasis lies on exploring, solving puzzles, and navigating Lara's surroundings to complete each level. Movement in the game is varied and allows for complex interactions with the environment. In addition to standard movement using tank controls, Lara can walk, jump over gaps, shimmy along ledges, and swim through bodies of water. Certain button combinations allow Lara to either perform a handstand from a hanging position or execute a swandive. Lara has two basic stances: one with weapons drawn and one with her hands-free. When her weapons are drawn, she automatically locks on to any nearby targets. Locking onto nearby targets prevents her from performing other actions which require her hands, such as grabbing onto ledges to prevent falling. By default, she carries two pistols with infinite ammo. Additional weapons include a shotgun, dual magnums, and dual Uzis. A general action button is used to perform a wide range of movements, such as picking up items, pulling switches, firing guns, pushing or pulling blocks, and grabbing onto ledges. Items to pick up include ammo, small and large medi-packs, keys, and artefacts required to complete a stage. Any item that is collected is held onto in Lara's inventory until it is used. Throughout each stage, one or more secrets may be located. Discovering these secrets is optional, and when the player finds one a tune plays. The locations of these secrets vary in difficulty to reach. The player is usually rewarded with extra items.

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Une fiche, plusieurs machines