1997

Top Gear Rally

1–1 playersFabricant inconnu

Informations de jeu

Fiche technique

Sortie
1997
Région
INT

Le jeu

The Game Boy Color version was released under the name Top Gear Pocket, although the European release uses the original name; the Game Boy Advance version was released in Japan under the game Top Gear Rally SP. It features five tracks. It has a feature that allows the user to give their virtual cars custom paint jobs. Although the name stayed the same, the developers changed between consoles. As a result, the games are very different depending on the platform, but they have similar features such as the paint shop. Road surfaces, including their imperfections, were modeled to give the player the feeling of actually driving a car. The game has a single-player mode and a two-player mode via split screen. Each vehicle in the game differs from the others in terms of engine power, tire grip, suspension stiffness, steering tightness, and drive-train (such as front-wheel drive, rear-wheel drive, and four-wheel drive). Vehicles can be damaged, although the damage does not affect performance. Neither Kemco nor Boss Games Studios had licenses to use real car names, though all the cars are modeled after real vehicles. The game features a soundtrack consisting of music with roots in the trance genre. The electronic XM music was composed by Barry Leitch, who also worked on the prior Top Gear games for the Super NES. The Japanese and European releases of Top Gear Rally had a different title tune than the North American version. The Japanese and European releases utilized electronic music while the North American version was more mild and dramatic.

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